price
0.0008 ETH (Base)23/99 minted
39 reserved
Project #0xF540C696dcD444bC06AE6A486Ca17f9417B10616
Base
The goal of this project is to create a city on a large scale where buildings are not the only elements. Using another algorithm, there are also streets between the buildings.
The effort was actually to create a sketchy appearance in each preview by adding more buildings on a larger scale.
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In this project, I actually used the algorithm known as rect packing. Previously, I had used this algorithm in the Boxity project as well, but on a much smaller and simpler scale.
I tried to use appropriate lighting from two directions to depict the cityscape.
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In each building, I aimed for a different exterior appearance from the others. This led to the creation of two categories of buildings: small and large.
The larger buildings, fewer in number, shape the city and showcase its main appearance, representing real-world buildings. The smaller buildings, with more varied exteriors, were added primarily to create a sketchy feel to the city and represent small urban structures.
Ikiddo
Hope you enjoy the "SketchScape".
The effort was actually to create a sketchy appearance in each preview by adding more buildings on a larger scale.
-----
In this project, I actually used the algorithm known as rect packing. Previously, I had used this algorithm in the Boxity project as well, but on a much smaller and simpler scale.
I tried to use appropriate lighting from two directions to depict the cityscape.
-----
In each building, I aimed for a different exterior appearance from the others. This led to the creation of two categories of buildings: small and large.
The larger buildings, fewer in number, shape the city and showcase its main appearance, representing real-world buildings. The smaller buildings, with more varied exteriors, were added primarily to create a sketchy feel to the city and represent small urban structures.
Ikiddo
Hope you enjoy the "SketchScape".
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